Part 19: Checks and Balances

Remember, Shepar might have some unorthodox ideas, but his boss did just threaten to fire him because he won't deliberately drive up the tuition cost. What I'm saying is, this game does an okay job of presenting awkward situations, but it could do better on some of the execution.










I mean, I feel bad for the guy, but also he has seven kids. How the hell was he affording that on a teacher's salary?
Cyber utopias have...good benefits?




Ah. Well, shit.



It's hard to see, but the Scales is floating up and down.


Sometimes, this game has weird decisions with its textboxes. That being said, Shepar just immediately accepts the fact that he's talking to an alien.
That's a running issue here. I suppose you could make the argument that they look just like any other EM Wave Being and thus not out of place. But then you have to make the logical leap of not caring when you're being spied on.






Unrelated to the drama currently unfolding, but for the longest time I parsed Libra's icon (shhh) as huge ears with a red background, not the weird centurion helmet feather thing on its head with a blue background.

"What is with that guy...?" "...Things more important than textbooks? Bah." "Our job is to teach what's in the books." "Isn't he only trying to be hip with the kids?"
I actually read that as textboxes for a minute. I blame Yeti.

Hello, fellow kids.






Remember, don't make waves. Don't stand out. Just follow orders.
My star sign is a dick.

Surely nothing is going to go wrong.



We could take a detour here and do some Wave world stuff, but there's no point at the moment. Unless I wanted to go try to get HarpNote's extra Mega cards, but I can do that later.
















Surely nothing is going wrong. It's unrelated to the alien that showed up, and Shepar had no reaction to.
Perhaps he's just having problems at home.






Hey let's have fun transcribing this shit. Ugh.












Welcome back to school, Geo.
Yeti, fight me after school. Gonna kick your butt for this awful class.





A flash of white, and...

Whoops.


Is this our substitute teacher?








Bud actually starts at 1x1 again, all the way up to 1x9. I like the implication that he had math class for an hour and still never got past his 1x multiplication tables.


I wonder what the original foreign language was here. Probably English.



Shepar here is constantly tilting left and right, balancing the fire and the water tornado. It's small, but it's a nice touch that the scales are in flux.








Good job, Mega. A round of applause for still being the best character in the game! Let's give him a hand, everyone.
Hands in the air for ArmNavi!







Aaaand Geo is back to being a coward and a wimp. So much for the character development he showed in Sonia's chapter.
This actually makes sense when you consider that people tend to backslide a lot during their growth. Especially for someone as introverted as Geo. You can make an introverted more extroverted, but they will still generally prefer to keep to themselves, and consider it somewhat exhausting.

And cut the music.


Um. How is he up and walking? Geo had to get punched and didn't seem like he was aware of anything.









Right, well. We can worry about Pat being weird later. We've gotta go help things out.

You keep doing your stuff, Bud. Maybe you'll get to the 2x tables at some point.
Don't give him hope.




Even the teachers are affected. Which is interesting that Geo's fine to walk around now, since clearly it affects people that are just standing around, not in their seats.
Perhaps ArmNavi is affording more protection than we first realized.


H-How did a wave cause a mechanical - wait, no, this is the Starforce world, they probably have the elevator run by waves or something.
I'd help, but I didn't bring my wrench EM wave.

Anyway, that door we couldn't go in at the beginning, at the end of the 2nd floor hallway? That's the Studio.






Remember, this was one of Geo's biggest reasons to come back to school. The thought that maybe this teacher is different. And now, he's turned out to be a liar the very next day. (Granted he's possessed by an alien right now so.)











Before we do that, let's explore around a bit. This is a good use of our time mid-crisis.

I can't sleep when I want to know something.

Can we just break the machine?

But he's really honking huge.
Stupid flicker effects.

I wanna go in and take a look, but I bet some teacher will get mad if I do.


Cut out your slip-ups so no one will see.
I genuinely can't tell the difference between Yeti and the game. It must be the Study Wave.



A goodie!
I think I had something like 400 HP by this point when I originally played. Grind, grind, grind, baby.

Looks like the VCRs aren't on. Do you want to turn them on?

Ignore that it was there during the wide shot. Temporal shenanigans.
Perhaps you should have cut out that slip up.



And like before, it's time to pulse in. Good thing there's a wave hole here, and nobody is here to watch us disappear since they're all too busy with the Study Wave.




Just gotta get to the Studio; conveniently, the entrance is the same in the wave world as it is in the real world, and - uh oh. Cutscene.




I didn't bring it up, but go back up a few images. He's not there.






This guy. Maybe this time we'll be able to actually do damage to him.
It's impossible to damage him. He's a goon. He's already brain-damaged.
Look you're posting on SA too, buddy.







Geo kinda shuffles backwards a step. I know it's hard to see.








Jammer is just having none of Geo's shit.







Aw, beans. Geo whited out, and now he has to scurry back to a pokemon center.
There goes a percentage of our money.












The ones that you hear that nobody else does, you know. The ones that tell you to kill your family.
Remember kids, always listen to the voices in your head. They know you better than you know yourself!





Nah I'm just kidding, it's Luna.




I'm glad that he's aware of all this. It's a nice difference from Lan. Still, this is a Battle Network game, and that means the power of friendship will spur our hero into action.
Dangit.






And now time for the game's theme song. It's the dramatic power up everyone has been waiting for.




Sometimes the cutscenes go on too long. This is one of them. Should have just been "I want to protect her!" followed immediately by "Fuck yeah here's your cool powerup, now go beat up that Jammer".


Instead we have a magical shrinking horse.

(Whoops, the screen is shaking)






A flash of white, and...


Alright, that's pretty sick.





Alright, time to learn how the new powerup works.






Like all good Megaman GBA games, we get someone to explain how the new form works.
Summarized, since I won't blame anyone if they want to skip it:
- You can pick cards in the same row or the same column. White cards are still free picks.
- Charge shot is Ice Slash; deals water-element damage and freezes enemies for a short time.
- Counters become Star Force Big Bang, a powerful time-freezing card.
- Unmentioned but still valid: Megaman takes double-damage from Elec attacks, and getting hit by one will knock you out of Pegasus mode.




An example of Ice Slash in action. Unfortunately, the charge speed is very slow and the freeze doesn't last very long.
An on-demand freezing buster is very, very strong. The long windup and low uptime are counterbalances. But even still, if you have a well-times Break-elemental chip ready... that's still gobs of damage.
Also unfortunately, the JammerG can't be countered and so I'll be showing off the SFB later. Probably against Libra Scales.


Now that I can actually HIT him, I make pretty short work of him.
You might also notice my max HP is higher. That's because now that we hit a(n arbitrary) story beat, Sonia's BrotherBand is granting an additional 10 HP. Neat.


We don't get to stay in Star Force mode, sadly.




Luna did nothing! But at least he's ready to rock now.
Yeti. Your puns are now starting to mirror mine. Now you understand the power of puns.





Also like usual in these games, we get an email reviewing the tutorial. Wall of text time:





And here's the Star Force card itself. Very cool. As the email mentioned, if you have a Brother (I think in-game Brothers work too but I know for a fact that real Brothers do this) instead of the roulette you can pick to use their card as the Star Force from their Satellite. So, become Leo or Dragon Star Force form.
------
This chapter here, with the Satellite Admins, is really the only major difference between the different game versions aside from the Giga card list. And even then, the only difference is which Satellite Admin you fight, and what form MegaMan gets.
Naturally, in Leo, you fight Leo Kingdom and get the Leo Starforce, and in Dragon you fight Dragon Sky and get the Dragon Starforce. I'll go into a little more detail about the differences once we actually take a look at the Starforce in battle.
---
Yeti's Astronomy Corner
The FM-ian causing trouble this time is Libra, based off of the Libra, the Scales constellation. Interestingly, Libra wasn't always considered a separate constellation; for a while, they were considered to be the Claws of Scorpio.
As the Scales, they're usually associated with balance and fairness. As it turns out, the sun usually enters this constellation during the autumnal equinox, making night and day balanced. The brightest stars in the constellation aren't named anything interesting; they're just Alpha, Beta, Gamma, and Sigma Librae.
Libra is also one of the Zodiac signs, like Taurus and unlike Cygnus and Lyra. It covers the dates from September 23rd to October 23rd, coming after Virgo and before Scorpio. People born under this star sign are thought to be intelligent and value harmony, always looking at the big picture. Sometimes, they can be perfectionists about some things and self-indulgent in their tastes. (Or, in other words, 'regular people'...)